Potions is a 2D adventure crafting game where combat isn't always the answer featuring a storyline inspired by fairytales from all over the world!
Character Artist and Animator
My main role on Potions is to design, plan, and execute in Unity all of the character/creature art and animation. I am also tasked with creating many effects and particle systems, some UI/Environment elements, and many of our promotional materials. I also aid in mechanics and narrative design with the rest of the team.
Software
- Adobe Photoshop
- Unity
- Spine 2D
- Spriter
- Visual Studio 2013 (Unity IDE)
- Adobe Illustrator
Project Samples