PRISMASLICE
My name is Wesley and I forge beautiful experiences from pixels and polygons. I’m dedicated to creating highly polished, thematically resonant, gorgeous assets for video games. It doesn’t matter if it’s an illustration, animation, script, or game mechanic, my goal is always to create something the player won’t soon forget!
In addition to visuals, I can also help with theme development, world building, core mechanic design, balancing, and tool/ pipeline development. I like to wear lots of different hats. When you work with PrismaSlice, you don’t just get another hired gun.
I’m based out of Seattle, my favorite city in the world. I am perfectly comfortable working remotely and syncing up with other time-zones. Open to contract and full time opportunities.
Services I Offer
Illustration, Animation 2D/3D, Concept Ideation, Pixel Art, Mechanics Design / Implementation, Low Poly and Hard Surface Modeling, UI/UX design
Tools I use
Unity (C#), Adobe Photoshop, Spine, Spriter, zBrush, 3DS MAX
Causes I believe in
Feminism, Race/Gender/Body representation in Media, LGBTQ rights/support/empowerment